Game Log 3: Imagine


We started to program the main mechanics for our game. These we applied to our design. This way our functions were connected to our buttons.to get some of the feedback we divided the country and gave every group a piece so they also could get mad if you build something they hate there. We used photo editing software to make a nice map and some good-looking elements. We added them into Unity and mapped our buttons on top of them. We expanded on the idea of interactivity of the museum play zone. That way the player can make choices on how they want to play our game. When we needed to show our progress to the other participants we hadn’t a working game jet. So we gave a pitch of our idea instead They saw promise in our idea but at the same time thought it could be hard to balance

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